Wednesday, February 12, 2025

Project Summary


  My portfolio project will be a two minute opening scene about a zombie apocalypse. The scene will begin with  a girl going for a walk at night time. As she's walking, there will be a helicopter sound effect as she looks up at the sky. She then sees a figure of a person at the end of the sidewalk, she is confused and alarmed. There is a loud noise coming from her phone, It's an SOS message. The noise from the message causes the figure to turn around, it is revealed that the figure is a zombie. The girl realizes this and becomes scared, she runs away. As she is running away there will be gunshots and screaming sound effects in the background. She runs to a safer spot and there is an explosion. Since I will not be able to actually show the explosion, I plan on just recording her eyes and I will use a bright light to simulate the look of an explosion, I may even edit an explosion in her eyes to make it more believable. 







There will be a match cut to her eyes but this time in daylight, there will be birds chirping in the background and sounds of nature to establish the woods setting. The cut will depict a time jump to show how the girl has survived and is now alone. She will be walking around, trying to find food and shelter. I have two alternate endings before it cuts to the credits which I I'll experiment with and see which one fits best:

1.  As she is walking around, she hears the sound of a zombie and immediately hides behind a tree. There will be a shot of her behind the tree with the camera panning down to her hand where she is holding a switchblade. The camera stays on her hand as we see the legs of the zombie walking in the background, she presses the button on the knife, and the blade deploys. It abruptly cuts to black and the credits roll.

2. The scene will just be the girl walking around the woods long enough to fit into the two minutes. The final shot will be the girl eating food she hunted/scavenged with a slow zoom out as the credits are layered on top of the clip. 


I prefer the first idea but it may be challenging to create and also leaves on a cliffhanger which makes it more of a short film than an opening. The second option is easier and makes it more of a casual opening, but may not make it clear enough that it is a zombie film.


Tuesday, February 11, 2025

Group Meeting #1

   In class today we met in groups to discuss and give feedback about our projects. When I shared my ideas with my group, they all liked my idea but had some suggestions. I was told that I should have the whole opening be just the pre-outbreak since it would make more sense as an opening. I agreed with this but I also thought I wouldn't be able to make it long enough for the time requirement of two minutes. Someone in my group shared some helpful resources with us as well:

-Simply Scripts: Has full scripts from every movie.

-Pixabay: Sound effects library

-Bulletproof Bear: Sound effects + Music

-Adobe Fonts: Font library

-Splitter AI: Splits music into instruments.

I told them about an obstacle that I had which was the news report at the beginning of the opening. In order to have a news report, I would have to create it. To get around this I had the idea of having an SOS message on her phone which my group approved of. 



Monday, February 10, 2025

Media Theory in Project

 A media theory I would like to integrate into my project is Character Theory which was created by Vladimir Propp. Character Theory simply states that characters in media typically fall under one of seven character types:

1. Hero: The hero is the protagonist of the story. There are two types of protagonists, the seeker and the victim. The seeker is typically the type of character who goes on a quest to defeat evil, while the victim directly suffers from the actions of the villain. 

2. Villain: The antagonist who works against the protagonist.

3. Dispatcher: The dispatcher is the character that sends the protagonist out to complete a quest or go on a journey.

4. Helper: The helper aids the protagonist in completing their task.

5. Donor: The donor provides the hero with an object or information they need that will help them succeed.

6. Princess: The princess is a character that the hero is trying to rescue.

7. False Hero: A character who isn't painted as a villain in the beginning, but eventually works to prevent the protagonist from succeeding.

I am going to have a hero and a villain in my project. The female protagonist in my film will fall under the victim hero character type, while the zombies will fall under the villain character type since they are the ones causing the protagonist to suffer. 



Media Studies. (2024, March 9). Vladimir Propp’s 7 character types and narrative theory. https://media-studies.com/propp/



Saturday, February 8, 2025

Costume Research


 Costuming is an important aspect in a lot of zombie media as it shows the living conditions of the protagonists. Common clothing choices are cargo pants, jeans, tank tops, or long sleeves depending on the setting; the clothes are always worn in, ripped, and dirty. I want to take a look at the costume design in some of the films I've blogged about earlier. 


Clothes

 The women in zombie media often wear jeans with a lightweight top. The clothing choices would have to indicate that the characters were fighting to survive and didn't have many clothing options available. Breathability is also important in designing costumes for zombie media because the characters walk long distances and must wear comfortable clothes that they can fight in. I am planning on dressing my character in a tank top with some jeans or cargo pants. Making sure the clothes look worn is extremely important, I can achieve this by using fake blood to create that dried blood effect, and cinnamon or eyeshadow to create dirt. 
I already have a pair of green cargo pants I own that would be good in my film, I just need to find a tank top that I can use. As for the shoes, I really enjoy the beat-up Converse that the character, Ellie wears in The Last of Us. I believe that Converse would be more realistic for a teenage girl than combat or hiking boots. I also own a pair of black Converse that I have in mind for the shoes. 








Props/Accessories

I really like the idea of having the protagonist have a backpack since it makes the setting more realistic. I am planning on just using my black Jansport school backpack since I wouldn't need to weather it down due to the color. Another prop I'm thinking about incorporating into my project is a switchblade. At the end of the film, I plan on having the character draw her switchblade before cutting to the credits. This is another addition to the costume design that would add to the survival aspect and show how much the character has changed since the initial outbreak. 









Costume weathering & distressing guide: "...and sewing is. “...And Sewing Is Half The Battle!” (n.d.). https://www.andsewingishalfthebattle.com/costume-weathering-distressing-guide/

Friday, February 7, 2025

Timeline For Project

 There are about 7 weeks until the project is due so here is the timeline I plan on following to get this project done. There are a few days left over in case something goes wrong or I need more time than I thought:


Week 1: (2/3-2/7)

  • Idea Planning
           -Brainstorming
           -Coming up with plot
           -Finding someone to act

Week 2: (2/10-2/14)

  • Production Planning
           -Creating storyboard
           -Costume design
           -Filming locations
           -Music/Font
           

Week 3: (2/17-2/21)

  • Filming
           -Start and finish filming project
           -Compile sound effects and music
  •  Editing
           -Begin editing
           -Experiment with fonts and credits

Week 4: (2/24-2/28)

  • Editing
          -Finish editing

Week 5: (3/3-3/7)

  • Review
         -Revise editing
         -Add finishing touches


Week 6: (3/10-3/14)

  • Creative Critical Reflection
        -Begin CCR

Week 7: (3/17-3/21)

  • Creative Critical Reflection
        -Finish CCR


Thursday, February 6, 2025

Analyzing Credits of Zombie Media

 In the last post, I analyzed opening scenes, now I will be looking at the credit sequences from apocalypse media. 


Zombieland: Double Tap

Zombieland: Double Tap is the sequel the the first Zombieland movie which I included in my last post. The credits (starting at 2:05) are incorporated into the opening scene and are pictured as text on video. The credits start off with a voiceover from the main character and transition into a fighting montage. The montage begins with the main characters holding weapons and preparing to fight as Master of Puppets by Metallica is playing in the background. The song is a great touch to the credits, it adds grit and a punk vibe. The names in the credits are displayed on top of the montage and interact with what is going on in the scene. For example, when a zombie falls, the text moves as if it was hit. This elevates the entire sequence. Of course, this is the most unrealistic approach to my opening but I wanted to analyze different styles of credits.



World War Z
This is a more realistic example of what I could possibly do for my credits. World War Z is another zombie film, the credits start out as a black screen with the production company. A montage is then played of different videos picturing what life was like before the virus. There are also voiceovers of news reports that are positive in the beginning but progress into panic. The videos playing in the montage are also becoming progressively more alarming. The music playing gets louder as well which is chaotic when layered with the voiceovers which adds to the eeriness and panic. The title, World War Z, is then pictured at the very end. 



The Last of Us

Finally, I will be analyzing The Last of Us' credit sequence. I included the opening scene in my last post but I also wanted to take a look at the credits as it is the most realistic idea I could execute. The whole sequence is just black with some animations of the virus, cordyceps, which is a crucial part of the game. There is The Last of Us theme song playing in the background which is layered with news report snippets, similar to World War Z. I like the idea of having news reports in the background with music to add a chaotic effect. 






 




Wednesday, February 5, 2025

Analyzing Film Openings


 I decided to go with apocalyptic for the genre of my film. I believe I would be more capable of creating an apocalyptic film than a dystopian one, more specifically I'm making it about a zombie apocalypse. I am a huge fan of zombie media so I am familiar with how they usually open. Usually, they begin either before the outbreak or during the outbreak.

The Walking Dead

The Walking Dead begins by giving us a bit of background behind the main character, Rick Grimes. We learn that he is a police officer and is refueling his police car. There are various abandoned cars at the gas station, as he is looking at the wrecked cars he sees a little girl. He asks her if she's okay, she turns around and it is revealed that she is missing part of her mouth and is a walker (the show's name for zombies).

 She walks closer to him and he has no choice but to shoot her. This opening begins after the outbreak but there isn't much action. There is a cut to a few months prior where we get the background of the characters and how Rick was before the outbreak, this is an interesting twist on traditional openings as we see the aftermath first. 













The Last of Us

Although it isn't technically a film, I want to analyze The Last of Us' opening scene from the game as it is an amazing opening. We are introduced to the protagonist, Joel, and his daughter, Sarah. It is the night of Joel's birthday, he and Sarah are watching a movie and Sarah falls asleep. Joel gets a call from his brother, Tommy saying that he needs to pick him up from jail. There is a cut to Sarah in bed, it is 3:05am on her clock and she is woken up by a phone call from Tommy asking where Joel is. There is a sense of panic and unease as the scene progresses. Sarah looks for her father and sees a news report on TV about a virus outbreak. An explosion goes off as Sarah searches for her Dad. She finally finds her Dad and a zombie runs into the door of her house, which startles the audience and brings the panic that Sarah is feeling, to the viewers. Sarah, Joel, and Tommy then flee the house. They try to escape burning streets full of infected individuals and screaming people. Ultimately, Sarah gets shot and dies, and there is a 20-year time cut. This is my favorite opening from the ones I've selected because I love the sheer panic that is evoked. This is the type of opening I would like to incorporate into my opening.






Zombieland
Zombieland is a comedy zombie apocalypse film so the opening is more exaggerated and unrealistic. It begins with a POV shot and a zombie viciously attacking. The opening scene is just a montage of different zombie attacks with the main character's voiceover describing his various "rules" to survive a zombie apocalypse. He describes each scenario and the rule that goes along with it, the zombie attacks are vicious and gory. Zombieland took the action approach, which best complimented the comedy aspect of the film having the opening be dramatic and funny. The credits roll with slow-motion scenes of zombie attacks. This opening starts off during the outbreak and after the credits, we are introduced to the main character who was doing a voiceover in the beginning. 

Final Project Links

Portfolio Short Film Opening https://www.youtube.com/watch?v=0hYy14UKoAM CCR 1 https://drive.google.com/file/d/1VyHS3dhsLsaPx5QBm0o8WOh63zhI...